Super Off Road
If you want to join, please sign up and keep an eye on the Google Document for more information.
Three 15 minute races with 4 minutes of qualifying attached to each race.
You're not restricted to the class you sign up for, feel free to change cars every race if desired.
You're driving heavy, big, trucks powered by an unrestricted NASCAR V8 on dirt with jumps that send you 10 or more feet in the air. Light car contact should be expected. Things such as light door banging and using your chrome horn to get the player in front of you loose for a pass is fine. Using them as Gran Turismo AI walls or dumping them for position is not. Doing it too often will get you kicked. This real life video does a decent job of explaining how to drive with other people.
Don't drive like an idiot, and pay attention to the flags. Being slow isn't being an idiot, ignoring every car around you and spinning out every third corner is.
Don't flip Marko Tulska. Unless it's Flip Marko Tulska Day or if flipping him would be really funny.
Race will be restarted if needed.
Keep it on the brown stuff.
It's not actually that difficult to drive, you just need some sense of counter steering, throttle control, and knowing how to control your truck going off of jumps.
This is a good truck to drive if you're actually retarded and yet you still don't bother to practice at all before showing up halfway into qualifying.
As usual, you can make your own livery if you like. Skin Templates and the email to which you send it to are available on the Google Doc.
In your .veh file, set your Category name to Category="OVGSOR"
If you need help, please refer to the RFactor Skinning guide.
Presence on Mumble is not mandatory, but highly encouraged.
While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.
These trucks do not have ABS, lower your brake pressure all the way if you are locking up too easily.
If you wanna go fasd you sadly can't be chucking the truck off of huge angle ramps at full speed since you'll be spending alot of time in the air which doesn't make you go fast since it's a car, not a plane. Low angle tabletops and such there's no reason to not just go flying straight over it but tall ramps that angle pretty high up you may find more speed in slowing the truck down just before the top of the ramp. You'll spend less time in the air which means you can land quicker and get back to accelerating.
Yes that arcade game you played with 400ft jumps has some sense to it. Obviously you want to land squarely on all wheels, so if the nose of your truck is pointing too far upwards, hit the brake a bit and the front end will pitch down. If the nose is too far down, mash the throttle, or get off the throttle and pin it down again. Getting the nose to point upwards doesn't work nearly as well as setting it down though.
Place in Userdata\yourname\Settings
For the Pro 2, set your FFB strength slider to a positive percentage. If you run caster in the setup, such as with the baseline setup posted in the mega folder that you should use, you need to run negative FFB strength or your FFB will be reversed.
Wat Car Iz Gud 4 Me?
If you really need to ask because you're too much of a dumb dumb to try them out for yourself, use the Pro Buggy.