Difference between pages "OVGP2 Season 2" and "OVGSC"
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− | [[Category:Race Series]]''' | + | [[Category:Race Series]][[File:GSC.jpeg|400px|thumb|right|Round 1: Spergberg]] |
+ | [[File:Laguna.jpg|400px|thumb|right|Round 2: Laguna Seca]] | ||
+ | [[File:Round3.jpg|400px|thumb|right|Round 3: Cascavel]] | ||
+ | '''OVGSC''' is a weekly V8 Stock Car racing series in [[Game Stock Car]] organized by ''Kraid - Tim Schmidt''. | ||
− | + | You can download the game at the [[Game Stock Car | wiki page]]. | |
+ | Please keep an eye on the Google Document for more information: | ||
+ | [https://docs.google.com/spreadsheet/ccc?key=0AmMrKcr0SnYZdG4zTkZIN1U2T1FXRUt3dXJweGRua1E#gid=74] | ||
− | == | + | ==''Creating Skins Guideline''== |
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− | + | Skinning guide by RBDK: http://www.mediafire.com/view/c3acpw9cux8b5bs/RBDKs+Skinning+Guide.pdf | |
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− | + | 1. Download [http://www.reizastudios.com/downloads/gsc2013/templates/GSCExtreme_StockV8-2014_templates.zip these] templates | |
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− | + | 2. In the package, open the readme to figure out how to create your skin | |
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− | + | 3. Make sure to use the right '''DXT formats''': | |
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− | + | *Body, glass, cockpit - '''DXT5''' | |
− | * | ||
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− | ''' | + | *Driver suit, helmet - '''DXT1''' |
− | ''' | + | 4. '''Important!''' Please make the following changes to your .veh file: |
+ | *Set your category line to '''Category="/OVGSC/"''' | ||
+ | *Set your description line to Description="(YOUR TEAM NAME) #(YOUR CAR NUMBER)" | ||
+ | *The standard GSCE UI '''cannot handle more than three cars per team'''. If your team has more than this, please change the extra skins .veh files "Team=" line and "FullTeamName=" line to read "(your team name) 2" | ||
+ | *Please ensure your pitgroup line matches the pitgroup number you were assigned on the google doc. | ||
+ | *Only send the team folder. Your skins do not need to be packaged in "GameData/blablabla..." | ||
+ | *Please ensure all skins for a given team are sent in a single team folder. | ||
+ | <br> | ||
+ | Check the example .veh below to make sure your .veh file is formatted correctly. Lines in '''bold''' are required modifications unless specifically noted otherwise. | ||
− | ''' | + | <tt><blockquote> |
+ | DefaultLivery="'''(YOURLIVERYNAME)'''.DDS" | ||
+ | <br> | ||
+ | Extra0="Cockpit" | ||
+ | <br> | ||
+ | Extra1="Cockpit" | ||
+ | <br> | ||
+ | Extra2="Windshield" | ||
+ | <br> | ||
+ | Extra4="Cockpit" | ||
+ | <br> | ||
+ | Extra5="Cockpit" | ||
+ | <br> | ||
+ | Extra6="Cockpit" | ||
+ | <br> | ||
+ | Extra7="Cockpit" | ||
+ | <br> | ||
+ | Extra8="Window" | ||
+ | <br> | ||
+ | <br> | ||
− | + | HDVehicle=StockV8_2014.hdv | |
+ | <br> | ||
+ | Graphics=StockV8_2014_Chv.gen | ||
+ | <br> | ||
+ | Spinner=StockV8_2014_Spinner.gen | ||
+ | <br> | ||
+ | GenString=CHVEBABL | ||
+ | <br> | ||
+ | Cameras=StockV8_2014_cams.cam | ||
+ | <br> | ||
+ | Sounds=StockV8_2014.sfx | ||
+ | <br> | ||
+ | HeadPhysics=StockV8_2014_Headphysics.ini | ||
+ | <br> | ||
+ | Cockpit=StockV8_2014_cockpitinfo.ini | ||
+ | <br> | ||
+ | <br> | ||
− | ''' | + | Number='''(YOUR CAR NUMBER)''' |
+ | <br> | ||
+ | Team="'''(YOUR TEAM NAME)'''" | ||
+ | <br> | ||
+ | PitGroup="'''(YOUR ASSIGNED PITGROUP)'''" | ||
+ | <br> | ||
+ | Driver="'''(YOUR IN GAME NAME)'''" | ||
+ | <br> | ||
+ | Description="'''(YOUR TEAM NAME)''' #'''(YOUR CAR NUMBER)'''" | ||
+ | <br> | ||
+ | Engine="V8" | ||
+ | <br> | ||
+ | Manufacturer="StockCarV8" | ||
+ | <br> | ||
+ | Classes="reiza14" | ||
+ | <br> | ||
+ | <br> | ||
+ | |||
+ | FullTeamName="'''(YOUR TEAM NAME)'''" | ||
+ | <br> | ||
+ | <br> | ||
+ | |||
+ | Category='''"/OVGSC/"''' | ||
+ | <br> | ||
+ | </blockquote></tt> | ||
+ | |||
+ | 5. Send the skins to this VonMoltke, his Email is: '''PSIExperience@gmail.com''' | ||
+ | :''FYI: Your .veh file will be edited with a '''PitGroup''' string that has not been used yet.'' | ||
+ | |||
+ | 6. Wait until a day before the next race starts, by then the new skinpack that includes your car should be on the [https://docs.google.com/spreadsheet/ccc?key=0AmMrKcr0SnYZdG4zTkZIN1U2T1FXRUt3dXJweGRua1E#gid=74 GoogleDoc]. | ||
+ | |||
+ | ==''FAQ''== | ||
+ | |||
+ | - Note that the download includes the FULL game with multipe cars and tracks, not just the stock cars. | ||
+ | |||
+ | - Presence on Mumble is not mandatory, but '''''highly''''' encouraged. | ||
+ | |||
+ | - Enter your name and car number in the googledoc to register yourself for the race. | ||
+ | |||
+ | - While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race. | ||
+ | |||
+ | - Templates for all cars can be found on the [http://game-stockcar.com.br/downloads-2/?lang=en official website]. | ||
+ | |||
+ | - Follow this guide to fix extremely bright windows: [[File:Gsce.jpg|frameless|x240px]] |
Revision as of 04:35, 9 May 2020
OVGSC is a weekly V8 Stock Car racing series in Game Stock Car organized by Kraid - Tim Schmidt.
You can download the game at the wiki page.
Please keep an eye on the Google Document for more information: [1]
Creating Skins Guideline
Skinning guide by RBDK: http://www.mediafire.com/view/c3acpw9cux8b5bs/RBDKs+Skinning+Guide.pdf
1. Download these templates
2. In the package, open the readme to figure out how to create your skin
3. Make sure to use the right DXT formats:
- Body, glass, cockpit - DXT5
- Driver suit, helmet - DXT1
4. Important! Please make the following changes to your .veh file:
- Set your category line to Category="/OVGSC/"
- Set your description line to Description="(YOUR TEAM NAME) #(YOUR CAR NUMBER)"
- The standard GSCE UI cannot handle more than three cars per team. If your team has more than this, please change the extra skins .veh files "Team=" line and "FullTeamName=" line to read "(your team name) 2"
- Please ensure your pitgroup line matches the pitgroup number you were assigned on the google doc.
- Only send the team folder. Your skins do not need to be packaged in "GameData/blablabla..."
- Please ensure all skins for a given team are sent in a single team folder.
Check the example .veh below to make sure your .veh file is formatted correctly. Lines in bold are required modifications unless specifically noted otherwise.
DefaultLivery="(YOURLIVERYNAME).DDS"
Extra0="Cockpit"
Extra1="Cockpit"
Extra2="Windshield"
Extra4="Cockpit"
Extra5="Cockpit"
Extra6="Cockpit"
Extra7="Cockpit"
Extra8="Window"
HDVehicle=StockV8_2014.hdv
Graphics=StockV8_2014_Chv.gen
Spinner=StockV8_2014_Spinner.gen
GenString=CHVEBABL
Cameras=StockV8_2014_cams.cam
Sounds=StockV8_2014.sfx
HeadPhysics=StockV8_2014_Headphysics.ini
Cockpit=StockV8_2014_cockpitinfo.ini
Number=(YOUR CAR NUMBER)
Team="(YOUR TEAM NAME)"
PitGroup="(YOUR ASSIGNED PITGROUP)"
Driver="(YOUR IN GAME NAME)"
Description="(YOUR TEAM NAME) #(YOUR CAR NUMBER)"
Engine="V8"
Manufacturer="StockCarV8"
Classes="reiza14"
FullTeamName="(YOUR TEAM NAME)"
Category="/OVGSC/"
5. Send the skins to this VonMoltke, his Email is: PSIExperience@gmail.com
- FYI: Your .veh file will be edited with a PitGroup string that has not been used yet.
6. Wait until a day before the next race starts, by then the new skinpack that includes your car should be on the GoogleDoc.
FAQ
- Note that the download includes the FULL game with multipe cars and tracks, not just the stock cars.
- Presence on Mumble is not mandatory, but highly encouraged.
- Enter your name and car number in the googledoc to register yourself for the race.
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.
- Templates for all cars can be found on the official website.